Rulesets¶
A Ruleset is the engine expressed through one set of dice. Frontiers ships three of them, and they are the same game. Attributes, Derivatives, Skills, Abilities, Equipment, and Characters carry across all three; each Ruleset states its own numbers where they differ.
The three at a glance¶
| d18 | d20 | d100 | |
|---|---|---|---|
| Dice | 1d12 + 1d6, summed |
1d20, plus an independent 1d10 |
2d10 as a percentile pair |
| Reading | Meet or beat the target | Meet or beat the target | Meet or roll under the Target |
| Shape | Curved, clustered near the middle | Flat, every face equally likely | Flat, read as a true percentage |
| Gradient | The 1d6, welded to the verdict |
A separate 1d10, independent |
The units die, reread |
| Circumstance | Favor and Disfavor first | Favor and Disfavor first | Numbers first, Favor for big swings |
| Best for | Dependable competence, spiking stakes | Familiar dice, wide swing | Exact, visible odds |